The original game was made by ZX Spectrum and released by Quicksilver. It was originally released on Commodore 64 and Amstrad CPC.
I played a newer version of FRED but everything is pretty much the same as the original version. You play as a frog that has been trapped in an Egyptian tomb because he went to sleep for hundreds of years and the tomb was built around him. The aim of the game is to simply get out of the tomb; the controls are simple up, down, left, right, shoot and jump. It has a very Indiana Jones like feel to it. You have to navigate a 2D screen of angular tunnels from a side on view, moving left or right through tunnels or up and down ropes also trying to avoid Ghosts, toads and a few other creatures. You can also pick up items like potions, which regain your health or artefacts that increase your overall score. These items encourage the player explore further other than just heading for the ultimate goal of getting out.
The game was renamed to Rolland on the ropes at some point during its history, the reason isn’t known for the change. Despite the game being very simplistic it was addictive in an annoying way and surprisingly challenging.

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